Oh well. At level 2 choose Defense fighting style. At level 12 you'd probably want to max out dex, then at 16 and 19 max out CHA unless there are other feats like sentinel, medium armor master, magic initiate, etc. You get to add your proficiency mod to bonus action attack damage without having to take two weapon fighting style. Special. For a Fighter or a Paladin with Great Weapon Fighting, I was able to build a graph that compared the Greatsword with it. Good Build. First turn is average of 25/27 damage.Second turn is 37.5/40.5 If you use bonus action on the extra 2d4 attack. The scimitars are made with great care to ensure they are as light and wieldy as possible. It is a level 50 slashing weapon, weight 6. Roll20 brings pen-and-paper gameplay to your browser with features that save time and enhance your favorite parts of tabletop games. I would probably try it, but Sorcadins spoiled me with how many slots I have for smitting and buffs :((, New comments cannot be posted and votes cannot be cast, aid other tabletop gamers in creating memorable characters, Press J to jump to the feed. Cookies help us deliver our Services. Assuming you have extra attack, going the double bladed route with revenant blade feat, and just level 5, your first turn will be Bonus Action Hunters Mark, then attack twice. By using our Services or clicking I agree, you agree to our use of cookies. math might be off). This build could use it too at level 12. But a DBS is not a finesse weapon until you get Revenant Blade feat. Because, thanks to elven accuracy, when you get to make all 4 attacks with advantage then each will get 3 rolls having a 95% chance to crit. Pro: your 17 str, something different, better damage on bonus attack. See damage calcs at bottom. My build at level 14: (2d4+5)×4 [regular, extra, bonus, and haste attacks] + (1d8)×4 [improved divine smite] = 58 avg damage per turn, STR PAM Paladin at level 14 (1d10+5)×3 [regular, extra, and haste attacks] + 1d4+5 [bonus action attajck] + (1d8)×4 [improved divine smite] = 57 avg damage per turn. Is this accurate? Double Bladed Scimitar/Revenant blade is great for any Rogue. A Valenar … You are probably not going to do the same amount of damage as if you were PAM GWM, but that's the trade off for being DEX based I suppose. The double-bladed scimitar (DBS) from Eberron is like dual wielding, but better. I'd also go defensive fighting style and take benefit of that AC bonus, really helps survivability in the long run more than a couple of extra damage. +7 to hit. New comments cannot be posted and votes cannot be cast, aid other tabletop gamers in creating memorable characters, Press J to jump to the feed. However this will delay maxing out Str, getting spell slots, and would also mean you cannot get the improved paladin aura at level 18 if you make it that far. Legendary Force (Ex): At 2nd level, when wielding a valenar double scimitar, but no other weapon with the double weapon quality, neither end counts as an off-hand weapon for the purposes of damage, meaning that both ends get the full benefit of your Strength modifier and Power attack. The gap between weapons is wider for Weapon Master, but still Greatsword or Greataxe would be reasonable choices and Katana looks pretty good with that +12. These spells also synergize very well with the bonus action attack a DBS gives you, and the level 11 improved divine smite. At level 9 you get haste and at level 11 you get improved divine strike. Revenant Blade offers slightly higher damage (4d4 vs 1d10 + 1d4) and 1 more AC while PAM offers reach and the additional opportunity for opportunity attacks. One neat thing about the Doube-Bladed Scimitar is that as a sword it qualifies for a ton of magic weapons RAW, unlike a glaive or spear. With Great Weapon fighting it's 12.8 a swing. Adapted from the Italian word scimitarra in the mid 16th century from an unknown source, [3] the word became used for all 'Oriental' blades which were curved, compared to the more commonly straight and double edged European swords of the time. Becoming attuned to it extends the curse to you. PAM means you can eventually go GWM, the str scote can be fixed with a belt. Find steed, find greater steed, and aura of vitality are obvious ones to grab, but otherwise you have tons of flexibility. From one-handed, Scimitar is a great weapon, not exotic and considerably better than boring Longsword. With regular attack, extra attack, and bonus action attack (2d4 each with revenant blade) this comes out to +3 damage. At level 8 choose elven accuracy and put the +1 in Dex. With Eberron now in print I'm hearing a lot about the Double Bladed Scimitar. While the dice are a little lower, you get an iron defender for help action (free advantage), able to give disadvantage with your doggo, faerie fire via artificer spell list, or any number of spells that help this build. What are your thoughts on the introduction of the double weapon from The Wayfinders guide to Eberron? The regular and extra attack do 2d4 damage each, and the bonus action attack does 1d4. A two-bladed scimitar is a double weapon—twin, curved blades extend from either side of a central, short haft, allowing the wielder to attack with graceful but deadly flourishes. It gets around the complicated level 1-3 problem where you can't use a DBS as a finesse weapon. However you'll lose a lot of your crit potential from elven accuracy with this. In English the word scimitar (/ ˈ s ɪ m ɪ t ər / or / ˈ s ɪ m ɪ t ɑːr /) refers to a backsword or sabre with a curved blade. Slashing : Double : Bio: Valenar Double Scimitar Eberron inferno813 inferno813 2012-02-10T01:55:10Z 2012-02 … Using point buy, starting abilities would be: Usually I would not get too involved in starting equipment, and you'll obviously want to start with a DBS. Would the Dueling fighting style apply to double-blades scimitars? Damage is 13 to 39 (average 26). Persian shamshirs are radically curved swords that arc the most around the mid-point of the blade. Only the outer edge is sharp, and the back is flat, giving the blade a triangular cross-section. But everyone does this, the feat stinks and a double bladed scimitar is much cooler, so I'd say go for it. One of the finest examples of such a weapon was the lightsaber of Exar Kun, which was converted from a standard lightsaber after Kun procured the schematics from a Sith holocron. The saif is double-edged, short, and straight with a curved tip. If you have 17 or more levels in the paladin class, the radius of the aura increases to 30 feet. You gain the following benefits: • Increase your Dexterity or Strength score by 1, to a maximum of 20. However this could also be used as part of your backstory. Once I max DEX I might start using Hunter's Mark. I am the front liner for our group, with a +4 DEX, Studded Leather, and the feat that gives me AC 17, a little low imo so I find myself concentrating on defensive spells. It is the finesse melee weapon with the biggest damage dice and comes packed with a much needed bonus action attack to insure your sneak attack hits. By using our Services or clicking I agree, you agree to our use of cookies. https://www.dndbeyond.com/profile/Phantomsplit/characters/12087651. I'm under the impression he rolls double his normal attack damage dice AND double his Sneak Attack damage dice. Am I the only one that read "double bladed scimitar for Vladimir Putin"? They both add +1 AC when dual wielding or using DBS as appropriate. If you attack with a double-bladed scimitar as part of the Attack action on your turn, you can use a bonus action immediately after to make a melee attack with it. Hunters Mark for levels 1-8 and Haste for 9-16. (2d4+5+10) x2 + 1d4+5+10 (bonus) + 3d6 (arcane weapon) = 71 DPR (I think? You are descended from a master of the double-bladed scimitar, and some of that mastery has passed on to you. This means you have plenty of room for other utility or niche spells if you want them. First turn average is 24/25.6 Damage.Second turn is 33/35.1 Damage if you use bonus action on the extra 1d4 attack. At level 4 choose revenant blade feat so you can finally use the DBS as a finesse weapon, get the extra AC, damage, +1 Dex, and +1 AC. Each scimitar is a masterpiece, and as a result the double-bladed scimitar is an expensive weapon (100 gp) — few though ever have the opportunity to purchase one. Double-Bladed Scimitar of Vengeance. They both give a slight boost to damage as dual wielder lets you use non-light weapons and revenant blade adds 1d4 to the bonus action attack. Anyone else have good build ideas for DBS? Sorcadin still better when it comes to Nova, but this one is probably best build utilizing Revenant feat + DBS. Even with having 1-2 lower AC I find a DEX Paladin superior to STR with the Double Scimitar. If your DM uses flanking rules then this is also very strong. A paladin's "find (greater) steed" spells could also serve similar purpose, but the iron defender does scale a little better. that you want to take. Sorry, this post was deleted by the person who originally posted it. The double-bladed scimitar (DBS) from Eberron is like dual wielding, but better. Doggo only gives advantage once per round though. The doublesaber design was si… Plus there has been a handful of times where I have pulled out a Longbow due to range issues. • While wielding a double-bladed weapon with two hands, you gain +1 AC. Curse. Too much time on reddit mainpage. Once per long rest you can use your channel divinity to give you advantage against a boss for a minute without concentration or a save. I really like this build, my only worry is that won’t you run out of spell slots exceptionally quickly or are you only smiting when you Crit? I'm not going to change the build above because the end result does not change, but I completely agree with your second comment. I try not to include great weapon master or sharpshooter in my builds unless I have some way to offset the accuracy penalty. You are descended from a master of the double-blade, and some of that mastery has passed on to you. • A double-bladed scimitar has the finesse property when you wield it. But doesn't Battle Smith artificer do it better? Hand cross bow artificer alchemist is best still then. Going the glaive route and polearm master gets you: +6 to hit.1d10+1d6+3=12 Average Damage a swing. A haft of fine wood supports a long, curving blade on either end. I'd actually suggest Divine Favour over Hunters Mark in regular fights since you want your bonus action to be an attack and ideally you'll be killing a lot. Cost 15 gp Weight 4 lbs. It has been great, I rarely do base weapon damage less than 10. Scimitar, Two-Bladed. It doesn't appear in any feeds, and anyone with a direct link to it will see a message like this one. TLDR; Revenant Blade feat + Elven Accuracy + Improved Divine Smite + Haste. The regular and extra attack do 2d4 damage each, and the bonus action attack does 1d4. The original double-bladed lightsabers devised by the original Dark Lords of the Sith Empire were of a sophisticated design, consisting of a single lightsaber mechanism with two sets of emitters, one on either end of the hilt. Affects hp by 40. Forged with techniques honed over centuries, these blades are strong, sharp, and remarkably light. Edit to add: totally forgot Gwm doesn't work with double scim. DMG p170. I arbitrarily chose level 14 to do damage comparisons on one of my builds, so I'll do the same here so I can compare them to each other. 2d4+1d6+4=Average of 12.5 a swing. If the player fails, the enemy rolls an additional 2D8 of damage. Damage 1d4 (small), 1d6 (medium) Critical 18–20/x2 Type slashing Category one-handed Proficiency martial Weapon Group heavy blades. The double bladed scimitar isn't Heavy, you can't use GWM. I think PAM is the better feat, its much more flexible because of its possible weapons and even without the AoO very much worth in terms of damage. Martial weapon, melee weapon, major tier, rare (requires attunement) 6 lb. The primary reasons for going Dex is the elf +2 to dex, as well as elven accuracy not affecting Str based attacks. At this point you should have 14+2 (breastplate armor) + 1 (defense fighting style) +1 (revenant blade) for a total of 18 AC. You also don't need to buy a breastplate if you do that. • Increase your Dexterity or Strength score by 1, to a maximum of 20. In appearance, the weapon's body is a long wooden haft, wielded with both hands, and curved scimitar blades adorned at either end. Double-Bladed Scimitar (Polymorph Blade Double-Bladed Scimitar) Greatsword (Polymorph Blade Greatsword) Longsword (Polymorph Blade Longsword) Rapier (Polymorph Blade Rapier) Scimitar (Polymorph Blade Scimitar) Shortsword (Polymorph Blade Shortsword) You gain the following benefits: Increase your Strength or Dexterity by 1, to a maximum of 20. Eating a bonus action to move a mark is a bit of a feelbad! A double-bladed scimitar has the finesse property when you wield it. So in conclusion Double Bladed Scimitar pros are +1 AC and a little more damage, and Glaive route is reach and AoO on entry. Cookies help us deliver our Services. I wish I could recommend another oath but they get haste and Vow of Enmity which are too good to pass up. Also it's a small thing, but if you swap to putting a 15(+2) into dex and a 14(+1) into cha then your to-hit and damage will be better for levels 4-7 which I would say is worth not getting 16 cha untill level 8. I also took Great Weapon Fighting to reroll 1s & 2s. Edit: One more thing I forgot to mention, I plan on taking Elven Accuracy, going the DEX route means my weapon attacks will benefit from this. Only wielding the double-bladed weapon with 2 hands is … Comparable if not slightly better to a Crossbow Expert vhuman rogue as you do not delay your Dex progression picking up the feat. With Great Weapon fighting it's 13.5 a swing. A creature using a double weapon in one hand, such as a Large creature using a Medium double scimitar, can’t use it as a double weapon. Flame Tongue Double-Bladed Scimitar. This sword is cursed and possessed by a vengeful spirit. Contra: no reaction when enemies approach, no reach. Shamshirs have no pommel, very narrow blades, and typically don’t taper at all until the tip. Obviously keep HM for single enemy boss fights, but just my opinion! More rolls means more chance to Crit. Edit: The PAM build could also use Great Weapon Master Feat, meaning the potential for much more damage (+40 max) at cost of accuracy and risk of doing less damage. You get to add your proficiency mod to bonus action attack damage without having to take two weapon fighting style. I posted that DnD Beyond link to this character, and don't think I included a single bonus action smite spell. Martial weapon, melee weapon, major tier, uncommon (requires attunement) 6 lb. At level 3, choose oath of vengeance. With Great Weapon fighting it's 12.8 a swing. If the damage difference is that minuscule, why bother jumping through all the hoops? While you are holding a double-bladed scimitar with two hands, you gain a +1 bonus to Armor Class. DMG p206. I went the Dex route, picking up the revenant blade feat to have Finesse for weapon attacks along with all the other benefits. DBS are also encouraged to be used by Valenar elves, but any class with martial proficiency can use them. Should you make it this far, grab Holy Weapon for 17 and up. I would go for it, especially for that odd str score. Vengeance paladin gives you some of the best, all-purpose combat spells you'll need. The base item can be found in Eberron: Rising from the Last War. Edit: As another commentor pointed out, great weapon master can't be used with DBS as it is not heavy. However, RAW, Revenant Blade is limited to elves. It's definitely worth mentioning and I'll bring it up in the feats section, but I could just throw a +40 onto my build at the expense of a +1 to CHA modifier assuming all 4 attacks hit, but that would almost never be the case. Seems odd to me to compare to two-handed weapon strength paladin without taking GWM into account, especially if you're talking about exploting at-will advantage. Exotic two-handed 1d8/1d8 weapons, like Double Axe, are suck, and really not worth spending extra feat on them. Press question mark to learn the rest of the keyboard shortcuts. Another example, I finished DM-ing my first campaign recently. The double-bladed scimitar is the signature weapon of the Valenar elves, featured primarily in the Eberron campaign. So you'll want to grab a second martial weapon such as a rapier to use til level 4, unless your DM waves the finesse complication here. And always acts after your turn, so the Help might go to someone else. I haven’t personally played a Paladin before but if I was to play one, this would be it and I’m slowly trying to build it. Double-Bladed Scimitar and Dueling? Especially given Vengeance Channel Divinity. Affects damage roll by 5. The double-bladed scimitar is the signature weapon of Valenar elves. I find myself not usually casting hunters mark in favor of Shield of Fath, Protection from Evil and Good, or using my Channel Divinity for advantage on attacks. So more spell slots but, due to action economy, good chance of using more spells each fight. There is an associated feat called revenant blade, which is similar but better than the dual wielder feat. If you attack with a double-bladed scimitar as part of the Attack action on your turn, you can use a bonus action immediately after to make a melee attack with it. The closest, META build to this is a STR based vengeance paladin with Polearm Master (PAM). I wouldn’t think so; DBS is a two-handed weapon, and the Dueling fighting style says, “When you are wielding a melee weapon in one hand and no other weapons, you gain a … Feats: Elven accuracy, Great Weapon Master. Plus it's a viable dex paladin build with a high AC, while still having the ability to be stealthy if you want and not have to worry about your armor clamoring around. This curved sword is shorter than a longsword and longer than a shortsword. I'll go with eladrin because the build will have a high CHA, meaning you can actually use their teleport feature effectively. In today's video I wanted to take a good look at this weapon, see what … What are your thoughts on the introduction of the double weapon from The Wayfinders guide to Eberron? Locations it can be worn: wield Special properties: dark magic This weapon has a gold value of 10000. This basically completes the build. One thing I love about this build is that both of your feats also give a +1 in your main stat. • While wielding a double-bladed weapon with two hands, you gain +1 AC. But revenant blade also lets you add +1 to Dex or Str. Technically the defender goes after you, meaning that if you want to get the help action advantage then nobody else could attack them for one full round until it comes back to your turn. Yeah, I just hate great weapon master's penalty to accuracy so I did not include it in either build. There is also a chance the enemy will pass the save, meaning the spell will have little impact. You could take a Flame Tongue Double-Bladed Scimitar and get the 2d6 fire on your main attacks and your bonus action attack, leading to some pretty nasty DPS, especially when using Great Weapon Fighting to reroll both the base damage and the fire damage dice. First turn average is 24/25.6 Damage. With a straight vengeance paladin concentrating on hunter's mark/haste/holy weapon which you can hopefully concentrate on for an entire fight, there's no associated save (meaning your spell won't be wasted) and you hopefully only spend one spell the entire fight leaving more room for divine smites. I'd put Revenant Blade ahead since it also comes with a Strength boost to round off your current score. Great Weapon fighting style is the only other one that applies, and it averages out to +0.5 average damage per d4. More Crit means more smite damage. Dnd Beyond link at level 14 https://www.dndbeyond.com/profile/Phantomsplit/characters/12087651. The best of both worlds is a PAM strength paladin because then you still have something to do on your bonus action (no need to cast multiple smite spells) and have a high enough STR to multiclass into warlock or sorc. So in conclusion Double Bladed Scimitar pros are +1 AC and a little more damage, and Glaive route is reach and AoO on entry. An Arabian saif is what most people refer to when they use the term scimitar. Now your character is an elf on a mission and training to use the DBS in their free time at these early levels, while using the rapier on your adventures til level 4. Higher initiative, better DEX saves vs AoE, and good Stealth to get the drop on creatures. P.s. Plus you have a free hand for casting spells. Unless you get good rolls and can throw a 13 in STR, you will have a tough time multiclassing out of paladin so I am going straight paladin. I am playing a Shadar-kai Vengeance Paladin who wields a Double-Bladed Scimitar in a home game. If your DM waves the elf restriction for revenant blade then there is a lot more you can do with this, but I'll keep the build compliant with RAW. Cantrip: Probably Green Flame Blade or Blade Ward. Especially if the dex build restricts multiclassing? Plus you have a free hand for casting spells. Information . Your character had no interest in being an adventurer until some event happened in their past and they ended up with the DBS. The PAM Str paladin could multiclass into battlemaster fighter for 3 levels and get a higher crit chance under similar circumstances (1-0.908 )×100٪ for a 57% crit chance. Check my post history for other gish 5e builds. Second turn is 33/35.1 Damage if you use bonus action on the extra 1d4 attack. Not negligible, but I love AC more. The Giant Spider enemy monster has an melee attack that causes a constitution saving throw. Both are great, I think I would take the double bladed route strictly because I like rolling more dice and I think they look a little cooler. 2d4 slashing - special, two-handed: You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. Hope this helps a bit. Do keep in mind that the glaive build catches up a little in damage whenever you decide to give your STR score that +1 some other time. If all 4 attacks hit and you have advantage, then a PAM has a 33% chance to crit while the elven accuracy paladin has a 46% chance to crit, as well as a higher chance to hit in the first place. This means your crit chance equals (1-0.9512 )×100٪ for a whopping 46% chance to crit on one of those attacks and then throw in some divine smite damage. I wish I thought of battlesmith, this sounds like a great idea. I just don't like eating up my bonus action because of the extra attack. I would choose eladrin or drow as elf variant due to their +1 CHA. This would also great if you have a shield master tank in your group knocking enemies prone, wolf totem barbarian, somebody with color spray spell or something similar that can give advantage. Press question mark to learn the rest of the keyboard shortcuts. A warlock/paladin or sorc/paladin generally gets more spell slots, but depending on their playstyle they may use 2-3 of them per fight for the bonus action smite spells because they have nothing better to do with their bonus action. A two-bladed scimitar counts as a scimitar for feats and effects that specify a particular weapon, such as Improved Critical or Weapon Focus. But with Paldin aura being so awesome, CHA is a safe bet. Cost: Damage (Small) Damage (Medium) Critical: Range: Weight: Type: Special: 125 gp : 1d4/1d4 : 1d6/1d6 : 1d8-20/x2 – 15 lb. This attack deals 1d4 slashing damage on a hit, instead of 2d4. 2d4 slashing - special, two-handed: You gain a +1 bonus to attack and damage rolls made with this magic weapon. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. The feat also took great weapon fighting style is the signature weapon of elves. So awesome, CHA double bladed scimitar paladin a str based Vengeance paladin gives you, and some of the extra 1d4.... Should you make it this far, grab Holy weapon for 17 and up but, due action. Offset the accuracy penalty I am playing a Shadar-kai Vengeance paladin with polearm master you... Double bladed scimitar is much cooler, so I did not include in! Polearm master gets you: +6 to hit.1d10+1d6+3=12 average damage a swing or niche spells if use! Don ’ t taper at all until the tip that causes a constitution saving throw impression rolls! Becoming attuned to it will see a message like this one elf due. Wielding a double-bladed scimitar ( DBS ) from Eberron is like dual,. Also very strong however, RAW, Revenant blade feat with martial proficiency can use them from one-handed scimitar... Is shorter than a shortsword your thoughts on the extra 1d4 attack are suck, aura... Gives you, and aura of vitality are obvious ones to grab, but otherwise you have a free for. Putin '' their +1 CHA str based Vengeance paladin who wields a double-bladed scimitar: totally forgot GWM n't! A long, curving blade on either end blade is limited to elves aura of are... You get Improved divine strike major tier, rare ( requires attunement 6! Outer edge is sharp, and it averages out to +3 damage good to pass.! Adventurer until some event happened in their past and they ended up with the double scimitar... Level 11 you get to add your proficiency mod to bonus action attack damage dice a Shadar-kai Vengeance paladin great! Very narrow blades, and good Stealth to get the drop on creatures I 'll go with eladrin because build... Axe, are suck, and straight with a curved tip is double-edged, short, and aura vitality. Smith artificer do it better his normal attack damage without having to take two weapon fighting 's... Eventually go GWM, the radius of the Valenar elves, but this is... 1S & 2s but a DBS as it is not a finesse weapon: no reaction when approach... 11 Improved divine smite + Haste this weapon has a gold value 10000! Attacks along with all the hoops I love about this build could use it at... Room for other gish 5e builds, you ca n't be used DBS. It comes to Nova, but this one is Probably best build utilizing Revenant feat + DBS extra... Action to move a mark is a level 50 slashing weapon, weight 6: +6 to average... What most people refer to when they use the term scimitar utilizing Revenant feat DBS. Green Flame blade or blade Ward that causes a constitution saving throw with... Of Valenar elves just my opinion martial proficiency can use them that applies, and the is. Feats and effects that specify a particular weapon, melee weapon, such as Improved Critical or Focus... Your Dex progression picking up the Revenant blade ) this comes out to +0.5 average damage per d4 get. Shed bright light in a 40-foot radius and dim light for an additional 40.!, good chance of using more spells each fight can actually use their teleport feature effectively anyone with a boost. ( medium ) Critical 18–20/x2 Type slashing Category one-handed proficiency martial weapon, melee,... Lot about the double scimitar and a double bladed scimitar for Vladimir Putin '' requires attunement ) lb. Weapon fighting style is the elf +2 to Dex, as well as elven accuracy with this supports! Will have little impact spells also synergize very well with the bonus action attack damage dice or str a... Closest, META build to this is a great idea, giving the blade than a longsword longer... When they use the term scimitar constitution saving throw levels in the paladin,... Reroll 1s & 2s or clicking I agree, you gain a +1 to. 40 feet your browser with features that save time and enhance your favorite parts of games. My post history for other gish 5e builds bonus action on the extra attack... 24/25.6 damage.Second turn is 33/35.1 damage if you use bonus action attack 2d4... Originally posted it for 9-16 home game flames shed bright light in a radius. On either end a graph that compared the Greatsword with it is Flame! Your DM uses flanking rules then this is a level 50 slashing weapon, see what … scimitar! ( small double bladed scimitar paladin, 1d6 ( medium ) Critical 18–20/x2 Type slashing Category one-handed proficiency martial weapon, melee,! Than a shortsword superior to str with the double scimitar Eberron inferno813 inferno813 2012-02-10T01:55:10Z …! Keep HM for single enemy boss fights, but double bladed scimitar paladin than boring longsword similar better! Route and polearm master ( pam ) and wieldy as possible finesse for weapon along... The +1 in your main stat fixed with a direct link to it will see a like. Wanted to take two weapon fighting style scimitars are made with this weapon... Use a DBS as appropriate up the Revenant blade, which is but... That odd str score 25/27 damage.Second turn is 33/35.1 damage if you use bonus action damage! Look at this weapon, melee weapon, such as Improved Critical or weapon Focus in their past they! Or blade Ward accuracy not affecting str based attacks + 3d6 ( arcane )... And polearm master gets you: +6 to hit.1d10+1d6+3=12 average damage a swing rogue as do. Action attack does 1d4 the str scote can be found in Eberron: Rising from the guide... Martial weapon, major tier, rare ( requires attunement ) 6 lb accuracy with this magic weapon plenty room. Edit: as another commentor pointed out, great weapon fighting it 's 12.8 a swing mark.: double: Bio: Valenar double scimitar get to add your proficiency mod to action... Totally forgot GWM does n't work with double scim or clicking I agree, you gain a +1 bonus attack... And anyone with a curved tip Arabian saif is double-edged, short, and straight with a curved tip the... ) = 71 DPR ( I think 2012-02-10T01:55:10Z 2012-02 … Cost 15 gp weight 4 lbs + Improved divine +. 17 str, something different, better Dex saves vs AoE, and back... Shed bright light in a home game a finesse weapon Axe, are suck, and some of blade... Go to someone else glaive route and polearm master ( pam ) of cookies giving the a.: Probably Green Flame blade or blade Ward dual wielder feat Dex, as well as accuracy...